How We Used Virtual Reality to Encourage Critical Thinking, and Experiential Learning
Carla Stellrecht, John Stewart
Join us for a recap of a pilot experience, AMCULT 358: Virtual Reality and Empathy. This mini-course provided approximately 20 students with an opportunity to experience a new technology – virtual reality – from several perspectives, including critical thinking, experiential learning, and as a “maker” of creative content in the form of a final project. After introducing the highlights of how the course was structured, we will discuss lessons learned from the instructor’s point of view as well as from a technical support perspective.
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